The Legend of Zelda: Tears of the Kingdom features dungeons with “a wide variety of regional characters,” each one having its own unique appearance and feel.
In an interview with Nintendo, the team behind Tears of the Kingdom confirmed that the game would move away from the Divine Beast style of Breath of the Wild dungeons which had been criticised by fans as being too similar.
“We’ve made dungeons unique to their respective environments, so we think you’ll be able to enjoy the wide variety of regional characteristics,” said technical director Takuhiro Dohta.
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Satoru Taizawa, the art director of Tears of the Kingdom, explained that the dungeons will be similar to the ones in Ocarina of Time & Twilight Princess.
“Creating a large variety was quite challenging. Takizawa said that the Divine Beasts, which were dungeons from the last game shared similar designs.
The dungeons this time are massive and have their own unique regional feel and look, just as in the traditional The Legend of Zelda game. They will be a challenge that players will enjoy. It was a real challenge to create them.”
Nintendo confirmed the return of classic dungeons for the first time.
Hidemaro Fubayashi, the game director revealed how one of the dungeons starts. It takes full advantage of Tears of the Kingdom’s new sky area.
He said, “There’s a dungeon which connects directly to Hyrule from the surface.” “If you dive straight down from the sky into the dungeon then you will trigger a special event.” We believe this will be an experience that was not possible before.
Tears of the Kingdom, Nintendo’s highly anticipated sequel is just days away. Nintendo has been slowly but steadily revealing details about the highly awaited sequel.
Matthew Mercer will be playing Ganondorf. The side quest is also the biggest in Breath of the Wild, even though it takes places years after the original.
Tears of the Kingdom features a legendary NPC named Bucket Head. This is a nod to a classic Nintendo Toy and also an enemy from Ocarina of Time. All of this adds up, resulting in the largest Nintendo Switch file size and most expensive price tag at $70. However, Nintendo promises that it is worth it.
Ryan Dinsdale, IGN’s freelancer and UK news editor in acting capacity, is a UK-based journalist. He will talk all day about The Witcher.
After publication, the headline and leade of this article have been changed to better reflect the original interview.