Epic Games Store will not think twice about removing blockchain games whose developers or publishers demonstrate any form of “bad behavior,” a senior official has revealed. Given that its storefront has become the largest PC gaming platform that accepts such products after Steam announced a near-blanket ban on blockchain games in late 2021, the Fortnite maker’s evolving stance on the sector may influence the future of the entire niche.
Xbox, like Valve previously expressed doubts regarding blockchain gaming. However, its opinions about NFTs and related technologies don’t match the fact that Microsoft just invested in the South Korean maker of crypto games Wemade.
Despite this, one of its most popular franchises has already expressed a de facto disapproval of blockchain gaming in the wake of Mojang’s announcement that Minecraft won’t support it in the summer of 2022. Epic is the biggest public advocate of blockchain technology among major game distribution companies, while Sony and Nintendo are still unsure about its possibilities.
What is the point?
Why it matters: Most traditional gaming markets have banned or excluded crypto-based video games, despite all the publicity and money surrounding them. Fortnite developers now own the Fortnite store, which is their largest testing ground.
Epic’s store presently has five crypto games in its marketplace and is “near to 20” in the pipeline, Epic’s store GM Steve Allison says Axios. Epic does not produce nor publish any.
Blankos Block Party, a social multiplayer game by Mythical Games, debuted at Epic’s store in September as the first blockchain game on the market.
Although Epic isn’t providing usage statistics, Allison stated that the game is “very well-played” and that the metaverse platform Core, another cryptocurrency game in the store, “does pretty well.”
Prohibiting and commercializing games
Square Enix’s departing CEO stated recently that the company intends to market gaming applications using digital ledgers within one year. This could be the source for at least one of the planned blockchain games. Regarding this recent batch of releases, Allison claimed that Blakos Block Party, a free-to-play social sandbox that debuted in September 2022, is performing “very well” without providing specific download numbers.
Combining this with the fact that the developer of Fortnite continues to provide publishers complete control over blockchain transactions and fraud detection, it would seem that the Epic Games Store’s current limited adoption of this market is still very far from a given in the long run. Nevertheless, Epic CEO Tim Sweeney insists that Valve’s early prohibition of blockchain gaming had nothing to do with choosing the most consumer-friendly policy and was solely focused on preventing any game from being monetized by avoiding Steam’s 30% cut of all transactions, which is how decentralized systems function by nature.
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