Microsoft has not had a smooth transition to console gaming. It was ridiculed for trying to purchase Nintendo, laughed at its bulky size and huge controller, battled hardware problems of its own making due to the Xbox 360 Red Ring of Death, fought from beneath to reverse many of the Xbox One’s initial terrible policies, and so forth. There was an intentional drive to improve Xbox gaming when Phil Spencer became the head of Microsoft Game Studios. To demonstrate that Microsoft cared about its products and was willing and able to invest in them for the future.
This is reflected in positive initiatives such as backwards compatible (which is free so long as the person owns the title); Xbox Play Anywhere that allows for the same game to be played on Xbox One and Series X/S; and Xbox Game Pass, which currently has more than 25 million subscribers. Not only should these initiatives be lauded, but also the Xbox Adaptive controller and cloud gaming that allows you to stream Xbox Series X/S titles directly to an Xbox One. It is amazing to think that this company has Don Mattrick as its gaming chief, who told people to use an Xbox 360 to play if they weren’t able to be online with their Xbox One in 2013.
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