WoW Dragonflight is set to completely overhaul the existing talent system in Blizzard’s long-tenured MMORPG. Rather than the pick-from-three system that’s been in place since Mists of Pandaria, the new system replicates the more complex talent trees of old, but with a fresh lick of paint.
As with any major change, there are many issues to resolve. They have a lot of feedback from players and a recent post on the WoW forums addressed a few issues that were raised by the community regarding the Monk tree. Let’s go through the broad strokes.
Some players raised concerns about the Mistweaver tree’s unusual layout. There are abilities that appear to work in great harmony, but they aren’t located next to each other. Community manager Kaivax explains this, saying that “we want to maintain pathing tension, so that players feel engaged”. In other words, they want to ensure that players have difficult options and a range of mutually exclusive choices, regardless of their build.
Also, players have complained that Monks are too high-impact and have short cooldowns. This makes their core rotation feel cluttered and overwhelming. Blizzard have acknowledged this problem, calling particular attention to Zen Pulse as the “main offender”. They’re looking to buff the ability as well as increase its cooldown, and keep an eye on other abilities going forward.
Blizzard also addressed Essence Font. It is currently located at the top tree as a compulsory gate. This position has been criticized by many players for its limited utility. The explanation is that while it’s not a universally used ability, putting it anywhere else in the tree would sacrifice the overall health of the tree, reducing its options and clustering a range of abilities into one section.
Check out the WoW Dragonflight options to remove button spamming for more information. Shadowlands director Ion Hazzikostas said that the WoW cross-faction Guilds are being developed to help give peace a chance.
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